October 07, 2005

Getting a hand

Oooh, I put up more pictures in the Haunt section:

http://www.simreal.com/twiki/bin/view.pl/Simreal/HandOfSomeone

At the very bottom. I made another cast of the hand, this one to give to the actor whose hand it is (well, give for the material cost). He hasn't written back yet, so I assume he's busy... I hope I sent the e-mail to the right Robert.. hmmm.

Though the hand still looks a bit dusty from the powdering (which removes the plasticy gloss the silicon overcoat gives it), I love the coloring and details in this model.

Okay, there are mold flaws -- some bubbles, a seam line where the mold had torn from the previous castings... and the overcoat is a bit darker than I wanted (the black silicon tint is powerful)... but it's still a beautiful job, I think.

Of course, once I get to buy that vacuum de-bubbler... my molds will be PERFECT! Perfect! Bwa-ha-haaa! And they said I was mad!

Sorry.

Now I need to find new excuses to make these things... new venues for my art. Maybe I could be a mad artist as well as a mad scientist...

I really love making stuff. Too bad I'm so busy that I don't get into the lab much these days.... work interferes so...

But at least Haunted Trails is forcing me back into the lab to make fun stuff!

More pictures and news later.


Posted by Edwin at October 7, 2005 09:09 AM
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